7th Devlog: double-time violence


This week, it has finally come time to really take the violence we can achieve to the next level: finally, our lovely shadow attacks! Currently, it will onfy fire a homing attack like the one the player character has, and it's behaviour won't match up with your last run's (coming soon!), but it is finally time to have our shadow do some violence of its own.

You will also notice some updated animations, and a more reasonable enemy spawn limit. 

Coming soon: a healthbar!

Files

shadowAttackBuild.zip 9.8 MB
Jun 12, 2023

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