5th Devlog: the violence will continue until morale improves
Time Survivors » Devlog
This week, we continued attack development by creating generic scenes that allow for quick projectile creation. Through the Projectile resource, the genericProjectile and genericProjectileSpawner scenes can spawn projectiles with different behaviours and sprites depending on the parameters set in the Projectile resource. This allows us to create a new attack by tweaking the values of said resource, making it a much faster process.
Files
GenericProjectiles.zip 3.1 kB
May 16, 2023
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Time Survivors
A Vampire Survivors-like with a time twist.
Status | In development |
Authors | elvieLynx, tumache, gallardooo |
Genre | Action |
Tags | 2D, Bullet Hell, Roguelite, Singleplayer |
More posts
- Final Devlog: progress, progress, progressJul 11, 2023
- 8th Devlog: sometimes it's not all mechanicsJun 19, 2023
- 7th Devlog: double-time violenceJun 12, 2023
- 6th Devlog: menus, revisitedMay 29, 2023
- 4th Devlog: we chose violenceMay 01, 2023
- 3rd Devlog, with an ugly but working menuApr 17, 2023
- 2nd Devlog: i mean it kinda looks like a demoApr 10, 2023
- 1st Devlog: InaugurationApr 02, 2023
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